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Expeditions: Viking [v 1.0.1] (2017) PC | Патч


  • Размер торрент: 5.00 GB
  • Категория: Игры для PC / NoDVD, Mods, Patch, DLC
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  • Дата обновления:28.04.2017
  • Expeditions: Viking [v 1.0.1] (2017) PC | Патч

    Игра: Expeditions: Viking | Платформа: PC | Защита: Steam
    Дата выпуска игры: 27 апр. 2017 | Язык интерфейса: Русский, английский, MULTi
    Версия обновления: 1.0.1 | Требуемая версия игры: Expeditions.Viking-CODEX

    Patchnotes
    Update v1.0.1:
    Feature fixes and balance tweaks
    Added Intro and Endgame subtitles for French, Polish, and Russian (German was already in)
    Pixel light count set to 2 by default, since 4 was causing the game to crash on older machines - if you've experienced crashes, you may still need to lower this manually in case your config is overriding the change
    Dramatically increased the travel speed by ship
    Increased the medicine cost for treating injuries
    Made saving the Fog of War not thread-dependent
    Ranged characters should now properly target tile-objects (no path markers, range visualisation etc.)
    Fire Arrow can target tar pots now
    Fixed a bug where some AI would not move in the Flee behavior when the path to the escape zone was blocked
    Fixed a bug where if the stepback tile for the Smack ability was not assigned it would cause the game to get stuck
    Fixed a bug where the victory conditions for the previous encounter would appear in the victory conditions panel for the new encounter
    Increased the default bonfire light intensity
    Barricade cover is now correctly removed when the barricade is destroyed
    Fixed issue with character combat info panel giving wrong information
    Fixed a bug where if the last enemy dies not bleeding, it would not end combat
    Make sure the follower selection shows the portraits all the time
    Fixed party information panel in Polish not parsing the average morale correctly
    Fixed a bug where melee character would not advance when out of range
    Made sure abilities that do not damage the target show the damage expected as 0
    Reduced the amount of feet shuffling in combat
    You can now attack tile objects with reach weapons from two tiles away as intended
    Fixed issue with Player:Genitive not appearing for other languages than Polish
    Fixed the interior area tilesets not fading out correctly when the camera was viewing them from behind
    Added intro logo video so you know who made the game (but we still haven't implemented the Credits button in the main menu because we don't want you to think we're self-absorbed)

    Quest and level fixes
    Fixed the world's most ambiguous fail state if you fail a storyline after Dun Phris (it honestly might still be a bit ambiguous depending on how cooperative the random camping events are in selecting the correct event, but we're working on it)
    Fixed the ending being available before you do
    Fixed the encounter trigger on re-triggering and fixed characters sinking into the shrine floor
    Made saving of FOW not thread dependant
    Re-snapped some hex maps in Dun Phris and painted some more cover
    Fixed a blocker that was trapping players in Yngilwood if
    Fixed the game logic around entering York and fixed a big game-breaker in the game logic on the door to the king's hall
    Fixed being able to leave without
    Fixed some window planes being oriented wrong and added a 7500 valuables to
    Added waypoints for some of the lootable items in so you don't do it from behind walls, etc.
    Fixed some of the dynamically appearing objects in so you can't walk through them anymore
    Fixed the light in the Scarborough camp casting a weird shadow
    Moved the transitions in the plains map so you can't see them from the other camera bounds
    Changed icon to
    Added the last string translations in German
    Added loot configurations to , fixed some hovering stuff on top of barrels and
    Fixed the not showing up on the world map if you've gotten the quest
    Fixed an issue where leaving didn't close the quest
    Fixed the map marker for having a non-localized tooltip
    Fixed a place where you could get stuck preventing you from leaving in the mountain cave
    Fixed triggering again if you lose the fight before
    Added filters to the follower selection nodes in FeastFollowerInput so it doesn't pick Aife or Morcant
    Set Aiblinn to plot critical and set Grainne to not spawn in Caustantin's hall if she's supposed to be at the caves
    Fixed the tower encounter retriggering in York and fixed Caustantin having the wrong goal marker on him after
    Fixed some typos and added some missing localisation to EnglishNorse
    Made disable themselves if you lose the war
    Fixed missing R in his first name that was causing it not to be localized
    Added goal markers for ReachEoforwic and ReachPerth
    Fixed an issue where the goals weren't correctly completed
    Added birds to Scarborough and fixed a bug where the Absentee Tax Collector encounter had no AI group assigned to it
    Set up the right non-follower party spawner for after main quest completion in Scarborough (so they're actually in the camp instead of standing on the beach on the other side of the ship)
    Fixed
    Made not cast shadows, made thunderstorm not appear during the day, and added camera collision for
    Made the player's ship able to dock in the Perth harbour if
    Added a missing barricade to a fight in
    Tweaked the barricade obstacle colliders slightly to avoid unbroken barricades blocking the player after certain fights
    The now sit down at their tables
    Tweaked the triggers for
    Fixed some dialogue branches that led to the Unwanted Guests quest not being properly closed
    Fixed a fair few hex map issues in the chester sewers and fixed some floating onions
    Fixed an issue where would do nothing if you freed him before you got the quest - he'll now talk to you, and you can collect the reward without having the quest
    Fixed an issue in the mountain caves entrance where multiple followers would speak over each other
    Fixed Domnall missing from Caustantin's hall after Dun Phris

    Audio fixes and additions
    End cinematic music and credits audio timing fix
    Switch weapon button sfx
    More sound effects for filler characters who are standing around and playing animations
    End cinematic music track updated
    Mix + unarmed act sfx
    VOX retrigger categories + sack loot sfx
    Weapon rack now has sounds
    Credits music cut
    Fixed issue with sound playing while loading game
    Perth and York complex music setup
    AudioSettings_DialogueVolume
    End cinematic ambience
    Установка
    1. Установить игру Expeditions.Viking-CODEX
    2. Установить патч Expeditions.Viking.Update.v1.0.1-CODEX
    3. Скопировать содержимое папки CODEX в папку с установленной игрой, заменить.
    4. Играть!

    ***Смена языка в опциях игры

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    обновлен: 28-04-2017, 15:05 Размер: 5.00 GB
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