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Hand of Fate 2 (Defiant Development) (RUS|ENG|MULTi11) (v1.0.18|upd. 19.12.2017) [L]


  • Размер торрент: 2.12 GB
  • Категория: Игры для PC / RPG/MMORPG
  • Загрузок: 886
  • Комментарии: 0
  • Дата обновления:19.12.2017
  • Hand of Fate 2 (Defiant Development) (RUS|ENG|MULTi11) (v1.0.18|upd. 19.12.2017) [L]

    ИНФОРМАЦИЯ:
    Год выпуска: 7 ноября 2017
    Платформа: PC
    Жанр: Action (RPG) / Roguelike / Board Games / 3rd Person / 3D /
    Разработчик: Defiant Development
    Издатель: Defiant Development
    Тип издания: Лицензия
    Версия: v1.0.17
    Язык интерфейса: Русский / Английский / MULTi11
    Язык озвучки: Английский
    Таблетка: Не требуется (DRM Free от GOG)

    СИСТЕМНЫЕ ТРЕБОВАНИЯ:
    Минимальные:
    ОС: Windows 10/7/8/8.1/Vista (32 or 64 bit)
    Процессор: 2.4ghz Intel Core 2 Duo or equivalent
    Оперативная память: 4 GB ОЗУ
    Видеокарта: Intel HD Graphics 4600, NVIDIA GeForce GT 630, Radeon HD 5670
    DirectX: Версии 11
    Место на диске: 4 GB

    ОПИСАНИЕ ИГРЫ:
    Новый герой готов бросить вызов Дилеру в Hand of Fate 2! Вас ждет живая настольная игра с заданиями, которые можно переигрывать бесконечно, открывая новые карты, набрасывая черновик своих приключений и побеждая врагов в суровых боях реального времени!

    Hand of Fate 2 — это «ползание по подземельям» в стилистике темного фэнтези, живая настольная игра, каждый уровень которой составляется из карт встреч, подобранных вами! Выбирайте с умом: ваш соперник, загадочный Дилер, не собирается нежничать, превращая вас в инструмент отмщения.

    Расклады на столе изменились, но ставка та же: жизнь или смерть!
    Особенности игры:
    - Мир преобразился. Прошло сто лет с тех пор, как был свергнут старый Дилер и игра жизни и смерти получила нового мастера...
    - 22 новых увлекательных испытания станут серьезной проверкой для вашего умения подбирать колоду. Будет здесь и охота на лихих убийц, и воссоединение несчастных возлюбленных, и даже постройка крепости, способной выдержать вражеский налет!
    - Новые спутники станут подспорьем как в бою, сражаясь плечом к плечу с вами, так и вне боя, помогая обойти правила настольной игры!
    - Сотни новых встреч, артефактов и предметов, которые можно заработать и улучшить.
    - Отточенные бои в духе экшен-RPG: кромсайте врагов в капусту парой кинжалов и вколачивайте в землю тяжелым двуручным молотом. А набрав комбо-очки, можно выполнить особую, сверхмощную атаку!
    - Враги будут объединены в карточные масти. Вам предстоит скрестить мечи с вышколенными имперскими солдатами, поохотиться на оскверненных мутантов и дать отпор налетчикам-северянам.
    Закрыть
    Update list 1.0.1 - 1.0.18:
    Patch 1.0.18 ( 18th December 2017) [Windows and Linux only, macOS coming soon]

    Additional settings are now stored in player profiles (and synced via cloud)
    Fixed profiles with saves on the last floor of the Judgement challenge not loading

    Patch 1.0.17

    Fixed equipment such as Gambler's Jewel and Divine Providence not applying to bonus dice
    Fix for encounter cards with tokens spawning encounter cards with tokens leaving one token all alone
    Fixed dice target of zero occurring in Peaceful Village
    Fixed hang when encountering Scouting Party on the last floor of the Judgement challenge

    Patch 1.0.16 (11 December 2017)

    Updated the Alchemist traits to be more useful when deckbuilding.
    Fixed an animation bug where Malaclypse could get stuck in turn shuffle.
    Fixed some issues with Malaclypse (upgraded) Magic Shield and Thornshell when fighting Phalanx of Steel.
    Reduced the range for reviving the a companion in combat.
    Increased the speed that the player can run.
    Fixed a bug where Brimstone enemies were not getting a Life buff relative to their basic versions.
    Updated text in Colbjorn’s questline Atonement encounter.
    Updated Thornshell and Cardinal Blade to ignore defences and blocking status of enemies when activated.
    Improved clarity for when a Phalanx of Steel is vulnerable / not vulnerable and other minor changes.
    Increased the window to Defend / Evade skeleton spear throws.
    Fixed a bug where player could be attacked by two melee enemies at the same time.

    Patch 1.0.15 (06 December 2017)
    Improvements and Balance

    Trap Levels: greatly increased degree of horizontal movement on camera controls
    Trap Levels: adjusted difficulty
    Town of Corruption now draws fewer Equipment cards, but more when Estrella is equipped
    Reduced the number of Monster cards drawn in the Catacomb encounter in the Judgment challenge
    Gaining the token on Questing Mace X now triggers a Deadly Forest encounter where the player is granted their reward
    Environment optimization and fixed some terrain popping
    Moved combat / customisation scene loading to after entering the wormhole in order to minimise loading stutter

    General text improvements

    Fixed some Monster Card text overflow
    Korean typos
    Polish text improvements
    Fixed a number of Dealer VO subtitle strings
    Fix spelling of Ariadne in certain encounters
    Fixed Equipment card title text overflow (most noticeable in Russian)
    Renamed Blight in Russian, from Withering => Rot
    Add a space for unused Russian 'of' string, so it doesn't display as ?of?

    Bug fixes

    Hermit’s Mage Hunting now announces the correct number of days being subtracted
    Fixed issue where some equipment tokens wouldn't be earned if the piece of equipment was not equipped
    Fixed issues arising from duplicate cards being created by Ariadne
    Fixed issues arising from duplicate cards being created by Dead King Scales
    Fix to prevent more than one Death Mage (necromancer) being drawn in The Cure encounter
    Fix to prevent more than one Tyrant of Frost being drawn in Clan Crowfoot & Colbjorn's Atonement encounters
    Fixed floating sigil on Female Mercenary Garb Armour
    Fixed a bug in Judgment checkpoint encounters where selecting a duplicated wheel card would not remove the monster card from the fight
    Added missing Devastate trait icon to Ogre monster card
    Added Shield Reflect trait on Wanderer's Bounty and Valiant Aegis (they functionally reflected musket fire, but the traits were incorrect).
    Fixed Adventurer's Aide trait text
    Fixed Silencer being able to perform unblockable attacks while stunned
    Fixed Shaman staff FX looping forever after she’s been defeated
    Removed possibility to skip to next Encounter whilst Thunaer’s Boon is playing out

    Patch 1.0.14 (01 December 2017)

    Improvements and Balance

    Justice: Companion disabled turns decrement whenever enemy counters move on the map
    The Sun: Relics now give specific curse in the Sun (random in The Emperor), Dig Dice target is reduced each time you fail, improved clarity on flood level increasing. Improved clarity of Gold Token requirements
    Questing Mace: Traits on each subsequent Questing Mace weapons are automatically revealed. Completing Questing Mace X removes this mace and replaces it with a generic Questing Mace
    Far North encounter: Increased Dice target in ice wastes section, but removed gaining a curse each time it is failed
    Added a Huge Success to two encounters Wheel Gambits
    Updated Gambler's Banquet blessing to award 2 Food instead of 4
    Removed 'The' from a number of encounter titles to make them sort more nicely when listed alphabetically
    Improved Chinese subtitle length
    Tweaked shadow quality levels

    Bug Fixes

    Fixed a number of typos
    Fixed Kubarak's Gaze causing Northerners to get stuck after being frozen
    Fixed some text issues in the ice wastes section in the Far North
    Fixed a bug where Healing Spirits could be consumed without restoring Life
    Fixed duplicate buttons being displayed for ‘Bash’ combat indicator
    Fixed Blood Crescent health deduction
    Fixed green ‘defend’ indicator getting stuck on Ogre and other combatants.
    Fixed issue where dice tally total could grow or shrink.
    Fixed a bug where Questing Mace III was applying bonus damage to the wrong suit
    Fixed a bug with the Lone Wolf curse
    Fixed a bug where disabled companions could be seen during the final sequence to The Sun challenge
    Fixed a bug in ‘A Stiegal Pumpkin’ where Food wasn’t given when requesting a pumpkin
    Fixed Chance Card Gambit issue with more than one Guardian Angel blessing equipped

    Patch 1.0.13 (29 November 2017)

    Improved Russian fonts to be more readable per user request.
    Enable GPU instancing.
    Increased range at which companion abilities can be triggered
    Player can no longer dodge or counter out of the final hit when breaking off armour (caused issues with enemy attacks)
    Added missing subtitles to The World challenge
    Optimised Mage and Necromancer VFX and model
    Fixed a bug where Colbjorn could get stuck running against a wall when his ability was triggered
    Fixed a bug in Justice where a debug string would appear
    Fixed a bug in where challenge objective text would not display in any challenge after completing The World challenge
    Fixed a bug where the gold token from The World would float above the card table if you forfeit/lose before the token is won
    Fixed a bug where the Dwarven Haggler would give nothing in rare circumstances
    Fixed a bug in Tarts, Pies and Exotic Lies where the player could get infinite food if they had the Eternal Hope blessing
    Fix Westwend Tavern Token Encounter having no text description and not text in options.

    Patch 1.0.12 (24 November 2017)

    Updated Jousting Armour to unlock from the gold token in Strength instead of the silver token
    Optimisations for game performance during the Precision Gambit
    Fixed bug where Westwend Tavern soldiers referenced the players sigil (amulet) incorrectly
    Improved quality of LQ bloom
    Fixed bug where gold payment was not deducted in Fame and Shame
    Improve music in the deck builder
    Fixed the dice target dropping below zero in the Blocked Passage encounter
    Removed the Equipment and Curse traits from Carriage of the Departed encounter
    Fixed a non-progression in the Prison Wraith encounter
    Updated Chinese and Korean localisation
    Added a Twitch card mark
    Fixed the Chinese logo
    Optimise shadow draw distances in combat levels
    Fixed issue causing potential dead end in Sun challenge
    Fixed 'battered helm' token not unlocking
    Balance adjustments to the Lionheart artefact
    Fix softlock when failing gold requirements on the hanged man challenge
    Visual improvements to armor break attacks for Heavy weapons
    Fixed bug where companion cards would become stuck in the player's hand after completing the Sun challenge
    Fixed issues preventing progression in Hanged Man/Justice
    Fixed a bug in Strength where a shield could not be equipped after it was upgraded.
    Fixed 'last shield' not getting updated when shield is unreserved
    Toned down Thunears Talon weapon ability visual effects

    Patch 1.0.11 (21 November 2017)

    Fixed a bug that was drawing wrong amount of pain cards in The Shaman of Eyebright Weald encounter
    Updated Blood Crescent to be brimstone card
    Updated some card art.
    Reduced platinum effect on Goblin Town card art
    Reduced size of Dealer’s Mark to limit art obfuscation
    Flipped the Test of Strength card art so the mark doesn't obscure the Ogre’s face
    Fixed bug in the Blacksmith encounter where the companion name was displaying VAR.
    Reduced combat timer Fate’s Dealing Black Knight combat
    Added skeletons to Wraith combat encounter in the Sun challenge
    Fixed Lone Wolf curse causing problems with Companion card activation
    Fixed the campfire in Chariot restocking Food and Equipment when it was revisited.
    Fixed a bug where the relic salesman would accept negative numbers.
    Fixed for Justice mess hall text not displaying
    Increased the Max Life requirements for Silver and Gold token in Death
    Minor Chinese localisation update
    Fixed more typos

    Patch 1.0.10 (20 November 2017)

    Added accessibility (color) support for Precision Gambit
    Fixed a blocker in Lovers if Oswin is disabled by player encounter
    Added Upgrade Armour trait to Misc. category in the deckbuilder
    Added controller vibration to Sisters of Vengeance and Dazzling Blade abilities
    Fixed an issue where Blood Crescent was reducing the effectiveness of Max Life items in the boss fight
    Removed Second Wind unintentionally unlocking from The Tower
    Removed Second Wind blessing from the blessing deck in Strength.
    Removed fail from 2nd roll in Berta's Betting House
    Removed Encrusted Mace (hard mode) as a recommended card in The Empress, must be added manually.
    The 'Wait' option in Justice campfire now counts as a step to restoring your companion
    Removed double spaces and trailing spaces
    Fixed more typos

    Patch 1.0.9 (17 November 2017)

    Fixed the dice target being incorrect in a few circumstances
    Fixed issue where credits would not display after changing language
    The Healer: hide companion heal option if have no companion
    Waterfall of Youth: fix to prevent receiving an extra Potion of Youth
    Yvette's Cottage: fix to prevent receiving an extra Spell of Ageing curse
    Restored save options for villages in Hanged Man
    Fixed bug in Judgement where companion cards could get stuck on screen after fighting through the checkpoints
    Fixed bug in Judgement where VAR was being displayed instead of the companion name
    Fixed a bug in Judgement where Estrella would comment incorrectly at the Campfire
    Fixed a non-progression bug in Judgement where the player could get stuck between two spice counters in the marshes
    Fixed Defend from cancelling out of weapon ability.
    Fixed an issue with boss battle breaking when cancelling out of a Finisher.
    Please report issues in the bug forum here and we will endeavour to fix them asap.

    Patch 1.0.8 (16 November 2017)

    Added Space as an addition select button
    Removed superfluous button press in wheel gambit
    Added announcement to make it clear that Strength and Empress are in hard modes if you take the hard mode equipment.
    Added 'Settings' option to start menu
    Added option to override the controller icon map
    Fixed controls icon-switching so that diagrams display appropriate remapping for back/touchpad/select/minus/view button.
    Fixed Emperor progress blocker
    Fixed combo reset when getting hit during finishers
    Made weapon charge / combo not reset on time out
    Fixed Healer bug that removed 'medium' healing option
    Made Phalanx units stunnable during their red attack (and fixed up some visual weirdness).
    Fixed deck builder encounter sorting issue
    Improved intro performance
    Made High Priestess Blizzard encounter Huge Failure more punishing.
    Removed potential exploit in Devil challenge
    Updated Villager's Axe weapon ability.
    Fixed Alone curse
    Fixed bug where VAR showed up if your companion is missing on one encounter

    Patch 1.0.7 (15 November 2017)

    Added a brightness (Gamma) setting
    Reduced gold gain when losing Arm Wrestling.
    Updated Chinese localisation
    Fixed Saint Tala's Day to only give 2 blessings not 100
    Fix some strings that were not getting localised in the pause menu
    Fixed exploitable loop in Moon's Cemetery if you bring Ring of Food
    Fixed 'close shave' achievement being awarded when you died in combat.
    Fixed a VAR bug in chariot.

    Patch 1.0.6 (15 November 2017)

    Fix progression blocker in Mage Tower

    Patch 1.0.5 (14 November 2017)

    Fixed gold token bug on Strength.
    Improved subtitle timings.
    Adjusted default keyboard controls.
    Fixed Malaclypse's shield disappearing when hitting a blocked enemy.
    Fixed a potential failure state in the Holy Mace quest.
    Fixed missing companion dialogue bugs.
    Out of the Mud encounter now handles the correct companion text regardless of which companion is chosen.
    Fixed exploitable loop in Hoarfrost Trial.
    Improved Hoarfrost Trial balance.
    Peek at the curse you are given during the Wheel stair card.
    Fixed combat with no enemies resulting in a non-progression in Judgment challenge.
    Fixed 'fleeting fame' triggering after campfire.
    Fixed combat with no enemies in Moon's Cemetery.
    Fixed twitch config input problems.
    Fixed dice result and dice target compare in Berta's Betting House.
    Updated Gladiator's Visage trait description for clarity.
    Fixed traits on Cheerful Woodcutter encounter.
    Player is now awarded food if they're replaying Strength and take the short route out of the opening encounter.
    Companion cards now display traits in a display panel when selected from the
    Display Cards container.
    Fixed Malaclypse's shield absorbing mage range attacks without breaking.
    Burning Building Oswin lose health icon updated.
    Fixed Emperor's Dangerous Wilds to award correct fame.
    Stolen Ones will announce number of soldiers remaining after picking Failure on blood magic wheel.
    Fixed Gambler's Insurance.
    Fixed trait title on Harvest Blade.
    Added clear option to not give away your equipment in the Gnomes encounter.
    Saint Tala's Day uses fallback deck so that it can't run out of blessings
    Fixed issue where Temple of Prayers refreshed the 5th blessing if you backed out of the list.
    Goblins will no longer say they stole things that they didn't.
    Stopped Malaclypse teleporting away mid-shield.
    Ordeal By Hot Iron will no longer instantiate an Executioner's Axe regardless of whether you have one already or not.
    Improved Moon balance.
    Fixed Ariadne and Colbjorn getting stuck in a walking state.

    Patch 1.0.4 (13 November 2017)

    Fix for The Tower in Brazilian Portuguese
    Add a Dual Shock 2 native support
    Fixed achievement unlocking for early testers (pre steam)
    Fix "Berta's Betting House takes gold when no games are played"
    Fixed encounter that would end before it begins if the player does not have a companion.
    Fix for equipment showcases in trap levels causing cards to not be returned to the correct container.
    Fixed companions attacking dead enemies non-stop after they've killed them.
    Improve Berta's Betting House dice game clarity
    Fixed issue where player would fail gold token in Strength if they change their equipment post meeting the requirement in the final encounter.
    Fixed protected enemies infinitely hitting each other with their protection after one of them hitting the other.
    The Cure final sequence (pendulum) made easier.
    Added Pendulum trait to Bridge Skirmish.
    Set Billy Clubs ability trait to use the Ability resource (now displays correct UI incl. number of hits to use ability).
    Fixed a bug where rewards were being discarded.
    Fixed pending card event listeners being checked with the wrong agent.
    Updates to Deadly Forest encounter (now only takes Life/Max. Life, and updated traits to reflect change).
    Made so that you must go through the dice game at least once before 'ambushing' the monster cards
    Moved dithering to after overlay color and overlay texture
    Fixed an issue where VAR would be displayed in encounter text if the player had no companion.
    Fixed deck builder token filter (wasn't showing inherited tokens).
    Bonus only activates once per Brimstone card.
    Doubled Oswins damage resistance in combat.
    Fixed Wraith health drain does not break Malaclypse's shield
    Fixed potential non-progression in the Judgment challenge.
    Fixed ponytail whipping in customisation
    Ongoing typo fixes

    Patch 1.0.3 (13 November 2017)

    Disable adaptive vsync on PC for now, suspect it was causing or exacerbating a crash bug
    Modified default keyboard controls, picked a set that are more responsive
    If keyboard has not been remapped, update to new more responsive default
    Made keyboard / mouse dodge on 'press' and run on new input 'KBMRun' (defaults to Left Control).
    Added separate key binding for 'run' as part of the initial keyboard improvements
    Made player attack targeting more generous when not pushing a direction.
    Added binding for inspect ("i"), useful for OS X trackpad users without a middle mouse button
    Default to more sensible resolution on retina MPB
    Bug fix for "11_justice: random teleport to map area that I can't get out of"
    Fixed massive graphical glitch in fog for OS X users using Nvidia driver
    Fixed number of blessings the encounter takes from the player (was taking 1 more blessing than it should).
    Updates to market thief.
    Fixed companion name being displayed as VAR if they're removed from your hand during the run in the Strength challenge.
    Some Chinese localisation improvements
    Added a few second delay between start of twitch chance vote and messages posted to chat.

    Patch 1.0.2 (13 November 2017)

    Dark Wormhole
    Added encounter option voting to twitch integration.
    One Drunken Night balance
    Trap level balance changes
    Goblins balance changes
    Fix for being able to move on the map while unlocking tokens
    Fix for locking selection during chance card task (GuardianAngel bug)
    Fix 8 skeleton spawner
    Fix Malaclypse's Associate without companion

    Patch 1.0.1 (09 November 2017)

    Fix Italian, Spanish text had invaded
    Added specific option for adaptive vsync, and option of regular on. Users with on previously (was adaptive), will now get adaptive. Opengl defaults to vsync on, d3d defaults to adaptive
    Adjusted colouring of wormhole to make it less jarring.
    Fog works consistently between d3d and opengl
    Fixed ultrawide resolution
    Fixed issues with companion dialog in Chariot if the player loses their companion
    Fix ignored vibration setting in dice
    Hopefully fix blood shaders so they aren't green on some configurations
    Fixed a bug where the gold wasn't being taken away.
    Fixed exception disconnecting from twitch. Updated twitch integration.
    Fixed friendly health bars getting yellow outline (should be dark red) when reviving fallen companions.
    Fixed Lovers campfire: wasn't cycling through Oswin lines
    Fixed all the typos discovered today
    Added twitch integration

    Hand of Fate 2 (Defiant Development) (RUS|ENG|MULTi11) (v1.0.18|upd. 19.12.2017) [L]Hand of Fate 2 (Defiant Development) (RUS|ENG|MULTi11) (v1.0.18|upd. 19.12.2017) [L]Hand of Fate 2 (Defiant Development) (RUS|ENG|MULTi11) (v1.0.18|upd. 19.12.2017) [L]



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